G2TT
来源类型FEEM working papers "Note di lavoro" series
规范类型论文
Learning to Play Approximate Nash Equilibria in Games with Many Players
Edward Cartwright
发表日期2004
出处Climate Change and Sustainable Development
出版年2004
语种英语
摘要We illustrate one way in which a population of boundedly rational individuals can learn to play an approximate Nash equilibrium. Players are assumed to make strategy choices using a combination of imitation and innovation. We begin by looking at an imitation dynamic and provide conditions under which play evolves to an imitation equilibrium; convergence is conditional on the network of social interaction. We then illustrate, through example, how imitation and innovation can complement each other; in particular, we demonstrate how imitation can .help. a population to learn to play a Nash equilibrium where more rational methods do not. This leads to our main result in which we provide a general class of large game for which the imitation with innovation dynamic almost surely converges to an approximate Nash, imitation equilibrium.
特色分类C70,C72,C73
关键词Imitation,Best replay,Convergence,Nash equilibrium
URLhttps://www.feem.it/en/publications/feem-working-papers-note-di-lavoro-series/learning-to-play-approximate-nash-equilibria-in-games-with-many-players/
来源智库Fondazione Eni Enrico Mattei (Italy)
资源类型智库出版物
条目标识符http://119.78.100.153/handle/2XGU8XDN/117036
推荐引用方式
GB/T 7714
Edward Cartwright. Learning to Play Approximate Nash Equilibria in Games with Many Players. 2004.
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